Added: Zak Pinard - Date: 29.11.2021 10:16 - Views: 29915 - Clicks: 1988
Tactics Elemental is a tactics game clue in the name , featuring your usual square-based grid, a progressively long story line, and eroge elements hentai basically. With your usual storyline of an ensemble team that comes along to save the day.
That usual fix, which this game does. But, what stops it from being a great standalone game with hentai elements is the lack of polish in the quality of life department. Story oftens comes second to mechanics, since you have you play the game to experience it. Which is what Tactics Elemental struggles to maintain: a consistent flow and battle experience. Whilst grindy elements are to be expected in games like this, the level curve seems to struggle to maintain a level of consistency. That le to curb stomping moments for those uninitiated with tactics games. An example is the build up to the closing act of the game, whilst severely underleveled.
Just, there are too many units to know what to do with about two-thirds of them. The basic premise is a doomsday force of aliens have started invading your planet and as a Sage of the land, Theedle enacts a plan to raise an Eternal into existence to destroy the invading force.
Twists and turns happen, with the ending being that you drive the invading force away. A relatively simple storyline. But it can be easily ruined if too much is thrown into the pot, which this game does sadly. Featuring too many characters, what were initially interesting characters quickly boil into some weird tropes and one-off characters and liners.
An example is the groups of thieves you encounter that your cohort, one group proved useful and others not so much. Pacing is vital in games, especially when s are being thrown around. Typically, you can buck the trend because of enemy strengths and weaknesses. Along with that, selecting them in a battle is a chore having to cycle through each one.
Secondly, the game runs slow. This extends to unskippable or adjustable game speeds, a major downpoint with arguably more time watching animations than the action scenes. Thirdly, what is with the UI de? Of course not much can be done to make it exciting or innovative. But basic boxes without the ease of shortcuts wears thin on the enjoyment that can be had. To cut the negativity tap off, this is a serviceable game that just needs UI adjustments to take the experience from irksome after several hours of play to competent if not noticeable for good reasons. It just works.
Nothing more. But to the good points. Compared to other Hentai games, this sits maybe above average on that list in that regard. Performance was solid on my Aspire R11 with a Celeron N, the frame rate only suffered when it threw a particle effects party. But other than that, no screen scaling or resolution issues were found. A weird thing to point out, but some H-games from experience have had the annoying white noise or uneven audio to horrendous effects. Now comes the difficult part, where this fits as a game.
Part of the issue with reviewing this was that if reviewed as a game it sits at serviceable but needs a UI overhaul. But as a H-game, where there can be some really horrendous UI des. As opposed to the core gameplay loop. Reviewing that is subjective at the best of times, if not reviewing the presentation of it. The only comment of it is that it tries to do something for everyone, but lacks an element of soul for better or worse, or whatever floats your boat. Despite the praise I have for it, it sits average at best in terms of gameplay as a game.
And as a games reviewer first and foremost, this is being judged as game first with hentai content as a bonus to the core experience. Tactics Elemental Reviewed on Windows The game is average, with an even mix of positives and negatives. This game was supplied by the publisher or relevant PR company for the purposes of review.
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Tactics Elemental Gets First DLC on Nutaku